COD 5: WAW
- Veteran mode
Reach Level 32 to unlock Veteran mode, which is a Co-op mode with much tougher enemies.
- Zombie mode
Successfully complete Campaign mode to unlock Zombie mode, which is a four-player Co-op mode against endless waves of Nazi zombies.
- Ray Gun in "Little Resistance" mission
After the boat crashes, call in an air strike on the specified location. Run up to the beach, and move to the right. You will find a small puddle at the right side of the beach. Stand in it briefly, then move towards the middle of the beach to find a smaller puddle. Stand in that puddle briefly. Move towards the far left side of the beach. Stand briefly in the puddle in the barb wire. After several seconds, the screen will shake, and you will hear strange voices. Four lion statues will rise out of the ground with alien Ray Guns in their mouths.
- Bonus weapons
Successfully complete the indicated task to unlock the corresponding weapon or weapon attachment:
Bolt Action Rifles
- Springfield: Reach Level 4.
-
- Bayonet: Successfully complete Marksman Challenge 1 (increases melee attack range).
- Rifle Grenade: Successfully complete Marksman Challenge 2 (grenade launcher attachment, replaces Perk 1 slot).
- Arisaka: Reach Level 4.
-
- Sniper Scope: Successfully complete Marksman Challenge 1 (increases accuracy and range).
- Bayonet: Successfully complete Marksman Challenge 2 (increases melee attack range).
- Rifle Grenade: Successfully complete Marksman Challenge 3 (grenade launcher attachment, replaces Perk 1 slot).
- Mosin-Nagant: Reach Level 21.
-
- Sniper Scope: Successfully complete Marksman Challenge 1 (increases accuracy and range).
- Bayonet: Successfully complete Marksman Challenge 2 (increases melee attack range).
- Rifle Grenade: Successfully complete Marksman Challenge 3 (grenade launcher attachment, replaces Perk 1 slot).
- Kar98k: Reach Level 41.
-
- Sniper Scope: Successfully complete Marksman Challenge 1 (increases accuracy and range).
- Bayonet: Successfully complete Marksman Challenge 2 (increases melee attack range).
- Rifle Grenade: Successfully complete Marksman Challenge 3 (grenade launcher attachment, replaces Perk 1 slot).
- PTRS-41: Reach Level 57.
-
- Sniper Scope: Successfully complete Marksman Challenge 1 (increases accuracy and range).
- Bayonet: Successfully complete Marksman Challenge 2 (increases melee attack range).
- Rifle Grenade: Successfully complete Marksman Challenge 3 (grenade launcher attachment, replaces Perk 1 slot).
Rifles
- SVT-40: Reach Level 4.
-
- Flash Hider: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
- Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).
- Telescopic Sight: Successfully complete Marksman Challenge 3 (enhanced telescopic sight).
- Gewehr 43: Reach Level 7.
-
- Suppressor: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
- Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).
- Telescopic Sight: Successfully complete Marksman Challenge 3 (enhanced telescopic sight).
- Rifle Grenade: Successfully complete Marksman Challenge 4 (grenade launcher attachment, replaces Perk 1 slot).
- M1 Garand: Reach Level 17.
-
- Flash Hider: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
- Bayonet: Successfully complete Marksman Challenge 2 (increases melee attack range).
- Sniper Scope: Successfully complete Marksman Challenge 3 (increases accuracy and range).
- Rifle Grenade: Successfully complete Marksman Challenge 4 (grenade launcher attachment, replaces Perk 1 slot).
- STG-44: Reach Level 37.
-
- Flash Hider: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
- Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).
- Telescopic Sight: Successfully complete Marksman Challenge 3 (enhanced telescopic sight).
- M1A1 Carbine Reach Level 65.
-
- Flash Hider: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
- Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).
- Bayonet: Successfully complete Marksman Challenge 3 (increases melee attack range).
Sub Machine Guns
- Thompson: Reach Level 4.
-
- Suppressor: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
- Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).
- Round Drum: Successfully complete Marksman Challenge 3 (increased ammunition capacity).
- MP40: Reach Level 10
-
- Suppressor: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
- Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).
- Dual Magazine: Successfully complete Marksman Challenge 3 (increased ammunition capacity).
- Type 100: Reach Level 25.
-
- Suppressor: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
- Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).
- Box Magazine: Successfully complete Marksman Challenge 3 (increases ammunition capacity).
- Ppsh-41: Reach Level 53.
-
- Aperture Sight: Successfully complete Marksman Challenge 1 (precision sight).
- Round Drum: Successfully complete Marksman Challenge 2 (increased ammunition capacity).
Shotguns
- M1897 Trench Gun: Reach Level 4.
-
- Grip: Successfully complete Marksman Challenge 1 (vertical foregrip to reduce recoil, replaces Perk slot 1).
- Bayonet: Successfully complete Marksman Challenge 2 (increases melee attack range).
- Double Barreled Shotgun: Reach Level 29.
-
- Grip: Successfully complete Marksman Challenge 1 (vertical foregrip to reduce recoil, replaces Perk slot 1).
- Sawed-Off Shotgun: Successfully complete Marksman Challenge 2 (increases weapon spread, but reduces accuracy).
Machine Guns
- Type 99: Reach Level 4.
-
- Bipod: Successfully complete Marksman Challenge 1 (reduces motion for more accuracy).
- Bayonet: Successfully complete Marksman Challenge 2 (increases melee attack range).
- BAR: Reach Level 4.
-
- Bipod: Successfully complete Marksman Challenge 1 (reduces motion for more accuracy).
- DP-28: Reach Level 13.
-
- Bipod: Successfully complete Marksman Challenge 1 (reduces motion for more accuracy).
- MG 42: Reach Level 33.
-
- Bipod: Successfully complete Marksman Challenge 1 (reduces motion for more accuracy).
- FG 42: Reach Level 45.
-
- Bipod: Successfully complete Marksman Challenge 1 (reduces motion for more accuracy).
- Telescopic Sight: Successfully complete Marksman Challenge 2 (enhanced telescopic sight).
- Browning M1919: Reach Level 61.
-
- Bipod: Successfully complete Marksman Challenge 1 (reduces motion for more accuracy).
Pistols
- Colt M1911: Reach Level 4.
- Nambu: Reach Level 4.
- Walther P38: Reach Level 4.
- Tokrev TT-33: Reach Level 21.
- .357 Magnum: Reach Level 49.
Primary Grenades
- Frag: Reach Level 4.
- N 74 ST: Reach Level 4.
- Molotov Cocktail: Reach Level 10.
Special Grenades
- Smoke: Reach Level 4.
- Tabun Gas: Reach Level 4.
- Signal Flare: Reach Level 4.
- Extra custom weapon slots
Reach the indicated Prestige rank to unlock the corresponding extra custom weapon slot:
- 6: First Prestige
- 7: Second Prestige
- 8: Fourth Prestige
- 9: Seventh Prestige
- 10: Tenth Prestige
- Perks
Successfully complete the indicated task to unlock the corresponding perk:
Perk Slot 1
- Special Grenade x3: Reach Level 4 (three special grenades, no smoke).
- Satchel Charge x2: Reach Level 4 (two remote detonation explosives).
- M9A1 Bazooka x2: Reach Level 4 (bazooka with two rockets).
- Bomb Squad: Reach Level 16 (seek out enemy explosives).
- Bouncing Betty x2: Reach Level 24 (two pressure activated mines).
- Bandolier: Reach Level 40 (extra ammunition magazines).
- Primary Grenade x2: Reach Level 44 (two primary grenades).
- M2 Flamethrower: Reach Level 65 (projects a controlled stream of fire).
Perk Slot 2
- Stopping Power: Reach Level 4 (increased bullet damage).
- Fireworks: Reach Level 4 (higher explosive weapon damage).
- Flak Jacket: Reach Level 4 (reduce explosive damage).
- Gas Mask: Reach Level 4 (protect against Tabun Gas).
- Juggernaut: Reach Level 4 (increased health).
- Camouflage: Reach Level 12 (undetectable to enemy recon planes).
- Sleight Of Hand: Reach Level 28 (faster reload).
- Shades: Reach Level 32 (reduce intensity of signal flares).
- Double Tap: Reach Level 36 (increased rate of fire).
- Overkill: Reach Level 56 (carry two primary guns, no pistol).
Perk Slot 3
- Deep Impact: Reach Level 4 (deeper bullet penetration).
- Extreme Conditioning: Reach Level 4 (sprint for longer distances).
- Steady Aim: Reach Level 4 (increased hip fire accuracy).
- Toss back: Reach Level 6 (reset fuse of picked up grenades).
- Second Chance: Reach Level 9 (revive downed allies).
- Martyrdom: Reach Level 20 (drop a live grenade when killed).
- Fireproof: Reach Level 48 (reduce fire based weapon damage).
- Dead Silence: Reach Level 52 (less sound when you move).
- Iron Lungs: Reach Level 60 (longer breath hold while sniping).
- Reconnaissance: Reach Level 64 (show enemy dogs, artillery, and tanks).
Vehicle Perks
- Water Cooler: Reach Level 4 (decreased turret overheat).
- Greased Bearings: Reach Level 4 (increased turret rotation speed).
- Ordnance Training: Reach Level 12 (decrease reload time of turrets).
- Lead Foot: Reach Level 28 (increases tank top speed).
- Coaxial Machine Gun: Reach Level 40 (driver controlled machine gun).
- Death Card locations
The Death Cards can be found at the following locations. Collect a Death Card to unlock its effect in Co-op mode.
Thunder
- Mission: Semper Fi (Eight of Hearts)
- Effect: Headshots cause enemies to explode
- Location: At the very beginning after leaving the shack, you will see another shack to the right. The card is inside.
Hard Headed
- Mission: Little Resistance (Four of Clubs)
- Effect: Enemies take less bullet damage
- Location: At the end of the mission before going into the last building, look to the right. The card is in a corner of bushes.
Suicide King
- Mission: Hard Landing (King of Hearts)
- Effect: Fire explosive pistol rounds while downed
- Location: About halfway through the mission you will see a big building with a mini-trench outside. Enter the building, and go into the lower level. The card is to the right when you go into the room with the stairs.
Cold Dead Hands
- Mission: Vendetta (Five of Diamonds)
- Effect: Enemies take their weapons with them to the grave
- Location: After the sniper section at the first part of the mission, Reznov will lead you through a building. Follow the bar around to the end to find the card.
Sticks & Stones
- Mission: Their Land, Their Blood (Joker)
- Effect: Your weapon arsenal consists of a knife and rocks
- Location: Destroy the tanks, and go through the barn. Search the stalls to your right to find the card.
Vampire
- Mission: Burn 'em Out (Queen of Hearts)
- Effect: Can only recharge your health by getting kills
- Location: Just before the second mortar position is a bunker to the left. The card is inside.
Flak Jacket
- Mission: Relentless (Nine of Diamonds)
- Effect: Enemies take less explosive damage
- Location: At the end of the mission, take either the left or right path. Eventually the paths will reconnect. The card is about halfway down the path.
Body Armor
- Mission: Ring of Steel (Jack of Spades)
- Effect: Enemies die by headshot only
- Location: Enter the asylum, the immediately go to the left. The card is in the far bottom left corner.
Undead Soldier
- Mission: Eviction (Ace of Spades)
- Effect: Enemies come back from the dead
- Location: During the first half of the mission, just after the kitchen area, you will eventually see a room to your right that has a large hole in it. Drop down to find the card.
Painkiller
- Mission: Blowtorch & Corkscrew (Ten of Clubs)
- Effect: Shoot downed Co-op teammates to revive them
- Location: Go to the left as you move toward the second bunker. A Japanese soldier hanging upside down is near the card.
Berserker
- Mission: Breaking Point (Three of Diamonds)
- Effect: Get three kills in five seconds to become Berserk
- Location: Clear all four mortar pits, then go to the small shack in the south of this area. The card is inside.
Paintball
- Mission: Heart of the Reich (Six of Clubs)
- Effect: Paintball guns
- Location: The card is in the closed-off subway entrance across the street from the start of the mission.
Victory
- Mission: Downfall (Two of Spades)
- Effect: Limits your HUD, turns on friendly fire, and bleed out in half the time
- Location: Before you get to the theater, some of your allies will break through a door to your right. The card is past that door.
- Multiplayer kill streak bonuses
Kill the indicated number of enemies in a row in Multiplayer mode to get the corresponding bonus:
- 3 enemies: Recon plane displays enemies on your team's radar.
- 5 enemies: Artillery strike that can be placed anywhere on the map.
- 7 enemies: Send out an angry pack of dogs against the enemy.
- Extra ammunition
Use the following trick if run out or are running low on ammunition on any mission in Solo mode on any difficulty. Find a non-essential teammate (someone not involved in the story line). Walk up to him, and aim the reticule next to his head or torso. Knife the air, and as you do so move slightly towards them so that the reticule is over them. If done correctly, he should die and drop his weapon. Non-essential teammates will get replaced when you walk into a battle. If the teammate does not die but keeps getting back up, they are essential to the story (for example, Sgt. Roebuck and Sgt. Rezenov).
- Easy "Gunslinger" achievement
After you get to the sniper spot to kill General Amsel, shoot all your pistol ammunition. Then, switch to your sniper rifle, then switch back to your pistol. You should now have 80 rounds of ammunition instead of only 13.
- Easy "Rough Economy" achievement
Play the "Vendetta" mission. After you shoot General Amsel's guards and move up to the car with the sergeant, a group of Nazis will appear down the street. Do not follow the sergeant. Instead, stay near the car, and wait for three of the Nazis to get in a line, then shoot.
- Achievements
Accomplish the indicated achievement to get the corresponding number of Gamerscore points:
- Carlson's Raiders (10 points): Complete 'Semper Fi' on any difficulty. (Solo only)
- Stormed Peleliu (15 points): Establish a beachhead on the island of Peleliu on any difficulty. (Solo only)
- The Last Stand (20 points): Survive the land and air conflict surrounding Okinawa on any difficulty. (Solo only)
- Stabbed in the Heart (20 points): Complete all missions on the Eastern Front on any difficulty setting. (Solo only)
- Get Your Hands Dirty (30 points): Complete 'Semper Fi' on Veteran difficulty. (Solo only)
- Saved Private Ryan (10 points): Save the soldier before he burns to death. (Solo or co-op)
- Bloody Peleliu (30 points): Complete 'Little Resistance' on Veteran difficulty. (Solo only)
- Weapon of Mass Destruction (15 points): Radio in a naval bombardment that kills at least 4 Japanese soldiers. (Solo or co-op)
- The Sword Is Broken (30 points): Complete 'Hard Landing' on Veteran difficulty. (Solo only)
- No Safe Place (15 points): Burn an enemy out of a tree with the flamethrower in 'Hard Landing' (Solo or co-op)
- Architect (30 points): Complete 'Vendetta' on Veteran difficulty. (Solo only)
- The Professional (15 points): Shoot all of Amsel's henchmen, including their attack dog, without reloading. (Solo only)
- Gunslinger (15 points): Assassinate General Amsel with a pistol shot. (Solo only)
- The Hammer Strikes (30 points): Complete 'Their Land, Their Blood' on Veteran difficulty. (Solo only)
- Scorched Earth (30 points): Complete 'Burn'em Out' on Veteran difficulty. (Solo only)
- Firestarter (15 points): Complete a mission using only the flamethrower. Melee, grenades and explosives are OK. (Solo or co-op)
- Fearless (30 points): Complete 'Relentless' on Veteran difficulty. (Solo only)
- Hell on Wheels (30 points): Complete 'Blood and Iron' on Veteran difficulty. (Solo only)
- Iron Fist (15 points): Destroy all towers and bunkers in 'Blood and Iron'. (Solo or co-op)
- No Return (30 points): Complete 'Ring of Steel' on Veteran difficulty. (Solo only)
- Ruthless (15 points): Kill 15 enemies while mounted on a tank in 'Ring of Steel'. (Solo or co-op)
- When It Rains, It Pours (30 points): Complete 'Eviction' on Veteran difficulty. (Solo only)
- Shot in the Dark (10 points): Kill 10 enemies while the lights are out in the subway in 'Eviction'. (Solo or co-op)
- One Bad Gato (30 points): Complete 'Black Cats' on Veteran difficulty. (Solo only)
- The Sum of All Zeros (15 points): Down 45 Japanese Zeros in 'Black Cats'. (Solo only)
- Lights Out! (10 points): In 'Black Cats', blast out all of the spot lights in the Japanese cargo convoy. (Solo only)
- Blowtorch & Corkscrew (30 points): Complete 'Blowtorch & Corkscrew' on Veteran difficulty. (Solo only)
- Setting of the Sun (30 points): Complete 'Breaking Point' on Veteran difficulty. (Solo only)
- Mortar-dom (10 points): Kill 8 Japanese with thrown mortars in 'Breaking Point'. (Solo or co-op)
- Guardian Angel (10 points): In the final battle for Okinawa, save Sergeant Roebuck. (Solo or co-op)
- For the Motherland (30 points): Complete 'Heart of the Reich' on Veteran difficulty. (Solo only)
- Bearing the Burden (30 points): Complete 'Downfall' on Veteran difficulty. (Solo only)
- Rough Economy (15 points): Kill 3 enemies with a single bullet. (Solo or co-op)
- Close Shave (10 points): Survive a Banzai attack. (Solo only)
- Snake in the Grass (15 points): Take out a Japanese soldier while he is lying in wait in the grass. (Solo or co-op)
- Grave Robber (15 points): Collect all Death Cards in the game. (Solo only)
- Kamikaze (15 points): Complete any level on Regular difficulty or higher using only melee and grenades. (Solo only)
- Throw a Six and a Half (15 points): On Hardened or Veteran difficulty, complete a level without dying. (Solo only)
- Purple Heart (5 points): When staring into the face of adversity, show courage and persevere.
- War Hero (40 points): Complete the game on any difficulty. (Solo only)
- Hardened War Hero (100 points): Complete the game on Hardened or Veteran difficulty. (Solo only)
- Get Your Left Foot Wet (30 points): Complete a match in Campaign Co-Op mode over Xbox LIVE. (Online co-op only)
- Get Your Right Foot Wet (30 points): Complete a match in Competitive Co-Op mode over Xbox LIVE. (Online co-op only)
- Blue Ribbon (25 points): Complete a 4-player Competitive Co-Op match in 1st place over Xbox LIVE. (Online co-op only)
Additionally, there are two secret achievements:
- It's All About Prestige (0 points): Reach the first level of Prestige.
- Go Get Some Sun (0 points): Reach level 55 on your tenth Prestige.
Gamers-choice.com

